Our journey is guided by your needs, ensuring projects are smooth, on time, and of the highest quality.
It all starts by how you whant your project to be handled, we adapt to your needs, for your convinience we structure our services arround three models:
Specialized Expertise
You are working in a complex technical challenge and want to hand over responsibility over one of your development artefacts. No problem!
For projects where you need to handover responsibility over one development module, we take accountability for its development with focus on quality and timely deliver. You maintain full project management control while leveraging our technical prowess. It's a flexible arrangement, ensuring your business gets precisely what it needs.
Collaborative Partnership
Collaborate closely with us while retaining control.
When your business needs to keep a steady grasp on production, creative direction, partnerships or art and you need some one to guarantee execution.
Choose the components you'd like to manage, and we handle the rest. It's an ideal balance of shared responsibility, ensuring you're always in the driver's seat.
Full-Service Engagement
Tell us your idea, or ideate on top of some of our existing solutions.
Your only concern is letting lose your creativity, then sit back, relax, and watch your vision come to life. In this model, we handle everything from concept to completion.
You benefit from a hassle-free experience, where we take full responsibility for your project's success.
GET TO KNOW OUR
Projects
Parque is an interactive installation with an ecological message where the growth of a forest is determined by the amount of attention it receives.
By making upwards movements with their bodies, children can create new trees or grow existing ones. If a tree is left unattended for too long it will shrink and eventually disappear.
PARQUE
The Challenge
To develop an "interactive installation to sensitize the audience about the interdepency between people and trees. Appealing to all ages and with sepecial focus on childreen."
Commissioned by the city of Almada to be part of a permanent exhibition at Parque da Paz.
Concept & Art, SW development, Infrastructure & Physical installation
SERVICE MODEL:
A LIFE SHARED
Full service Engagement
with TREES
Run, jump and dash to avoid falling and destroy obstacles.
Published by Mod Money on mobile and available on Poki game-store, the game features fast paced action, unique visuals and one touch controls.
WIND
The Challenge
"Develop a retro-themed mobile and web game for our costumers game-store. The charter was to focus on a simple yet innovative gameplay."
Concept & Art, full cycle software development, Production
SERVICE MODEL:
RIDER
Full service Engagement
Interactive projection mapping installation conceptualized by oCUBO.com where participants can "paint", with light, Singapore's most iconic statue.
LIGHT OF
The Challenge
"Animate and perfectly map the light paintings to the magnificent Merlion statue and provide visitors with a customized and intuitive UI to make their own paintings"
Software development including projection mapping callibration,
SERVICE MODEL:
MERLION
Specialized Expertise
Using state of the art technology to develop our custom software we created a solution that ran fast, bug free, and allowed us to precision map our virtual content to the physical world.
Users where able to focus on the content and fully experience the magic of painting with light!
UI and full VFX and interaction implementation
When you're a cop walking the beat, the choices you make will stop the serious crime.
We contributed on the development of some of the main game modules on this hypercasual mobile game developed by Kwalee. The game has amassed over 1 million downloads.
STREET
The Challenge
"Creating videogames requires organization and continuous adjustments during and after launch. We developed Street Cop 3D using agile methods and state of the art technologies that kept development fast and on time and where able to launch the game without delays."
Software development including main gameplay and some of the mini games,
SERVICE MODEL:
COP 3D
Specialized Expertise
UI implementation and VFX.
Creatures is a ludic interactive installation where users can transform their bodies into animated, playful creatures. It has been exhibited in several countries including Portugal, Italy, Chile, USA, China
CREAT
The Challenge
" We wanted to create an interactive installation that was fun, playful, where customers around the world could self-install using out of the shelf equipment, and felt magical to the users.
To feel truly magical, we needed to detected and manipulate the users body into looking like an animated character... it also has to run blazingly fast on everyday computers."
Concept and design, oftware development including computer vision and graphical generation
SERVICE MODEL:
URES
Full service Engagement
The solution is built on our custom software that, using computer vision, detects the users body and dynamically generates creatures, visual effects and manipulates sound to create a rich, organic and magical experience"
Discovering Latin America is an educational interactive installation comissioned by the Artequin Museum in Viña del Mar, Chile. It seeks to promote and show the richness of the different cultures that can be found in Latin America.
Discovering
The Challenge
" We where challenged by the Artequin Museum to create a playful and engaging interactive installation that could teach young users about Latin America: showcase the variety of cultures and their richness"
Concept, development, illustration, animation, art direction
SERVICE MODEL:
LATIN AMERICA
Full service Engagement
With this in mind we created a playful game where the users interact with one of the different mascots of the museum and explore some of the landmarks of the continent. Everything was developed in house, including animation and illustration, and ran fast and bug free, so users could explore and enjoy."
Another Interactive projection mapping installation conceptualized by oCUBO.com, where participants are invited to create and customize their own fish and introduce it on a virtual aquarium where it can interact with species created by other users. Exhibited in Lisbon's City Hall building for the Ocean Festival
Aquarium
The Challenge
"Develop the UI, physics engine, projection mapping algorithms and all underlying software to allow users to dynamically create a fish species that would come to life and swim organically with other creations in a Interactive projection mapping."
Software development including
SERVICE MODEL:
Virtual
Collaborative Partnership
projection mapping
calibration, UI and full VFX,
physics and interaction implementation
We didn't just use a static 3D model of a fish and premade animations: we created the shape using mathematical equations that are altered and randomised to give each fish expression and variety. The swimming movement is generated using our own physics simulation based on scientific paper. The result? Organic and magical, like technology should always be.
Developed as a showcase project, Super Planet Defender is a fast paced casual mobile and HTML5 game where the player tries to survive as long as possible on a tiny planet bombarded by asteroids.
PLANET DEFENDER
The Challenge
" We wanted to created something fun and light, using our modular technology we quickly developed a fun game that ran natively on mobile, desktop and HTML5 to reach the biggest audiences possible with the best performance."
SW Development, Game Design, Art, Production
SERVICE MODEL:
SUPER
Collaborative Partnership
Let's talk about
your project
Do you have an idea for a digital arts project and are looking for someone to help you on that journey? Are you looking to subcontract software development services? ‘